Get to know visual effects student Steven S. Nelson Jr.
The Connector interviews Steven S. Nelson Jr., a second-year visual effects student.
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When did you start motion media design and what does it mean to you?
I started motion media about eight years ago. I was attending Bellevue College in Washington State and was pursuing my associate’s degree in digital media arts. I remember the first time I opened Adobe’s After Effects software I was so intimidated that I decided to pursue video editing instead.
But, the more I became better in editing, I found that I needed a way to use and incorporate motion graphics to make my edits pop. And so I jumped headfirst into After Effects and never looked back. My work was mainly 2D based until 2017 when I decided to take two years out and really get serious with mastering 3D. I started in Maya, which I had some experience in before but really fell in love with the ease and fluidity of Cinema 4D. It’s a great program for starting out because the interface is very user-friendly and it has a whole host of motion graphic-centered tools. Ultimately this led me to want to pursue VSFX and that’s how I ended up at SCAD.
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What is your design process? Describe what type of art you like to create.
I am a messy designer, I think. I usually start with a strong theme but loose vision of what the end piece will look like. I say messy because I spend a long time trying out many different looks and possibilities. In this phase it’s about trying out many ideas without being stuck on one completely. It’s kind of freeing, in a sense and can lead to some compositions I never would have come up with inside my head alone. Once an idea emerges from the chaos I will block out the scene then begin adding finer details usually doing several look-dev passes with lighting and materials along the way before the final render.
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I really like creating dark and moody scenes. I like using a dark, almost black background with dark shadows. Most of my stills are designed to be animated but I haven’t been able to spend the computer power rendering lots of frames. Lately, I have been getting into simulations, especially FLIP Fluids and particles.
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Who/what inspires you?
There are so many artists that inspire me I can’t keep count. I try and spend a few hours every day on Behance, Artstation, Vimeo, YouTube and Instagram looking at what other artists are doing. This really inspires me to push the bar in my own work. I really enjoy the artist group ENTAGMA — they specialize in Houdini and procedural animations that are amazing. I also really enjoy the work of Cornelius Dämmrich and Pascal Blanché.
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How does SCAD help your creative process?
SCAD helps by giving me a deadline. The deadline is a powerful motivator that pushes you to become more efficient as well as continually learning more. Specifically, SCAD brings together a bunch of very talented artists that we get to talk with, inspire each other and build our skills together. This networking and team building that SCAD provides is beyond valuable.
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Do you have any advice for other artists?
Don’t second guess yourself. Just do it, go for it. Don’t be hung up on if it’s going to be liked or have a lot of likes. This need for admiration can stifle the learning process and hinder our growth as artists.
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What are your future goals?
I would love to work on motion titles as a 3D generalist. I would love to somehow be involved in the making of a James Bond opening sequence. That would be a dream come true! More immediate goals would be to further learn Houdini and the Unreal Engine.